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Network live 11,753 servers online 84,590 players aboard 169 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MyTestServer

Offline 1.165.94.220:28015 checked 7d ago

Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 500 players now 0% full
17-day averagepeak 1
#13,159ranktop 59%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 21 Oct, 13:47 UTC 14:47 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average 688 / 750
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 468 / 500
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average 49 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average 64 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average 164 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average 224 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of MyTestServer against other Rust servers?

Over the past seven days, MyTestServer has climbed to #13,159 for player hours, putting it in the top 59% of all ranked servers.

How many players are on MyTestServer right now?

The last sighting of MyTestServer was 7 days 1 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.

Server rules

Which map is active on MyTestServer?

The map on MyTestServer is procedural, produced by the game.

What settings and rules should you know for MyTestServer?

You will not find a gather rate in the name of MyTestServer. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of MyTestServer?

No region is published by MyTestServer. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 1.165.94.220:28015 is its address.

What is the uptime of MyTestServer, and is it online?

Offline for now: MyTestServer was last seen 7 days 1 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 21 October 2026.

On what Rust version does MyTestServer operate?

Rust network protocol 2634 and build 167781 on Windows is what MyTestServer runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does MyTestServer handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak.

How often does MyTestServer wipe, and at what times?

There are too few of MyTestServer's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 7 days 1 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is MyTestServer part of?

These Rust Wipe Tracker lists take MyTestServer: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on MyTestServer?

gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags MyTestServer publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join MyTestServer?

Enter client.connect 1.165.94.220:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.