[TW][PVE]Zombie Attack
Online 1.34.223.144:28099 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 18h.
The force wipe · high confidenceComing wipes
- 7d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 3 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 18hNext wipe expected · the force wipe
-
Fri 2 Oct, 13:18 UTC 14:18 UK · 26d agoWipe delivered
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 28 / 100
- 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 15 / 88
- [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 9 / 100
- [JP]ちょっぴりHard-PvE RiSu Server 5 / 100
- 【青岩-PVE服】原倍/萌新/突袭据点 3 / 200
- 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 10 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of [TW][PVE]Zombie Attack against other Rust servers?
Over the past seven days, [TW][PVE]Zombie Attack has climbed to #2,720 for player hours, putting it in the top 12% of all ranked servers.
How many players are on [TW][PVE]Zombie Attack right now?
Checking now: 0 players on 100 slots at [TW][PVE]Zombie Attack. Averaged over the past week: 1 players, peaking at 10. Over the last 48 hours, the peak hour came at 13:00 UTC with an average of 3 players.
Map and rules
What is the current map on [TW][PVE]Zombie Attack?
Generated by the game with seed 1337, the procedural map on [TW][PVE]Zombie Attack is size 4,096. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on [TW][PVE]Zombie Attack, and what settings does it run?
You will not find a gather rate in the name of [TW][PVE]Zombie Attack. The game's default applies: 8 players to a group at most. pve is the mode, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched off.
Server details
What is the location of [TW][PVE]Zombie Attack?
The name of [TW][PVE]Zombie Attack points to Asia, though no region tag is published. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 1.34.223.144:28099.
Does [TW][PVE]Zombie Attack perform well?
The 48-hour average for server fps stands at 69, never dipping below 53. Buildings, deployables and all the rest of the world pushed its entity count as high as 130,349. 4,177 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is [TW][PVE]Zombie Attack, and is it currently online?
You can find [TW][PVE]Zombie Attack online at present. About 30 minutes ago is when it last restarted, judged by the uptime it gives. It was up 144 of 168 hours over the last 7 full days, 86% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does [TW][PVE]Zombie Attack operate?
Rust network protocol 2635 and build 168909 on Windows is what [TW][PVE]Zombie Attack runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on [TW][PVE]Zombie Attack when wipe day arrives?
At their busiest, its recent wipes drew an average of 11 players. On the latest wipe, 3 hours passed before the crowd peaked.
On what schedule does [TW][PVE]Zombie Attack reset its map?
[TW][PVE]Zombie Attack wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 26 days 10 hours. A wipe every month is the schedule given in its tags.
Tags and listings
Where does [TW][PVE]Zombie Attack appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [TW][PVE]Zombie Attack: Modded Rust servers, Best Rust PvE servers and Rust zombie servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [TW][PVE]Zombie Attack?
The game's server browser picks up these [TW][PVE]Zombie Attack tags: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join [TW][PVE]Zombie Attack?
Enter client.connect 1.34.223.144:28099 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.