RUST UNTIMATE.RATE
Offline 1.46.13.17:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 109 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 113 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 44 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Player activity
How does RUST UNTIMATE.RATE compare with other Rust servers in the rankings?
In the top 62% of all ranked servers sits RUST UNTIMATE.RATE, at #13,624 on hours played over seven days.
What is the current population on RUST UNTIMATE.RATE?
At the moment RUST UNTIMATE.RATE is offline, having last been seen 17 days 15 hours ago.
Rules and settings
What is the current map on RUST UNTIMATE.RATE?
A procedural map, generated by the game, is what RUST UNTIMATE.RATE runs.
What are the rules on RUST UNTIMATE.RATE, and what settings does it run?
You will not find a gather rate in the name of RUST UNTIMATE.RATE. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does RUST UNTIMATE.RATE run from?
No region is published by RUST UNTIMATE.RATE. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 1.46.13.17:28015.
How reliable is RUST UNTIMATE.RATE, and is it currently online?
Offline for now: RUST UNTIMATE.RATE was last seen 17 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 10 October 2026.
What Rust version is RUST UNTIMATE.RATE using?
Rust network protocol 2634 and build 166586 on Windows is what RUST UNTIMATE.RATE runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does RUST UNTIMATE.RATE wipe? What schedule does it follow?
There are too few of RUST UNTIMATE.RATE's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 24 days 17 hours.
Tags and filters
Where does RUST UNTIMATE.RATE appear across the Rust Wipe Tracker lists and filters?
You will find RUST UNTIMATE.RATE on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on RUST UNTIMATE.RATE?
Read off the game's server browser, the tags for RUST UNTIMATE.RATE are: gmrust (Game mode): Survival in standard Rust; mp6 (Max players): The server has 6 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join RUST UNTIMATE.RATE?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 1.46.13.17:28015.