RUST UNTIMATE.RATE
Offline 1.46.214.27:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 213 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 190 / 225
- RustSpain.com | EU Main 35 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 191 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 67 / 1000
Quick answers
From the figures on this page.
Player count
How does RUST UNTIMATE.RATE compare with other Rust servers in the rankings?
Over the past seven days, RUST UNTIMATE.RATE has climbed to #13,645 for player hours, putting it in the top 62% of all ranked servers.
Is RUST UNTIMATE.RATE busy at the moment?
At the moment RUST UNTIMATE.RATE is offline, having last been seen 19 days 2 hours ago.
Map and rules
Which map is active on RUST UNTIMATE.RATE?
The game generates the procedural map that RUST UNTIMATE.RATE runs.
What settings and rules should you know for RUST UNTIMATE.RATE?
The name of RUST UNTIMATE.RATE gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is RUST UNTIMATE.RATE based?
You will find no region published by RUST UNTIMATE.RATE. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 1.46.214.27:28015 is its address.
How reliable is RUST UNTIMATE.RATE, and is it currently online?
Offline for now: RUST UNTIMATE.RATE was last seen 19 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 8 October 2026.
What Rust version is RUST UNTIMATE.RATE using?
Rust network protocol 2634 and build 166586 on Windows is what RUST UNTIMATE.RATE runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does RUST UNTIMATE.RATE reset its map?
Its rhythm cannot yet be told: too few of RUST UNTIMATE.RATE's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 24 days 4 hours have passed since this world was made.
Tags and filters
Where does RUST UNTIMATE.RATE appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RUST UNTIMATE.RATE: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on RUST UNTIMATE.RATE?
Read off the game's server browser, the tags for RUST UNTIMATE.RATE are: gmrust (Game mode): Standard Rust survival is the game mode here; mp6 (Max players): The server has 6 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to RUST UNTIMATE.RATE?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 1.46.214.27:28015.