RUST UNTIMATE.RATE
Offline 1.46.69.24:28015 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 74 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 84 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 77 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17 / 1000
Quick answers
From the figures on this page.
Player activity
How does RUST UNTIMATE.RATE compare with other Rust servers in the rankings?
A seven-day player-hours count places RUST UNTIMATE.RATE at #13,591: the top 61% of every ranked server.
How many players are on RUST UNTIMATE.RATE right now?
At the moment RUST UNTIMATE.RATE is offline, having last been seen 18 days 9 hours ago.
Rules and settings
On what map does RUST UNTIMATE.RATE take place?
The map on RUST UNTIMATE.RATE is procedural, produced by the game.
What are the rules on RUST UNTIMATE.RATE, and what settings does it run?
The name of RUST UNTIMATE.RATE gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of RUST UNTIMATE.RATE?
You will find no region published by RUST UNTIMATE.RATE. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 1.46.69.24:28015.
What is the uptime of RUST UNTIMATE.RATE, and is it online?
Offline for now: RUST UNTIMATE.RATE was last seen 18 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 9 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RUST UNTIMATE.RATE using?
The version on RUST UNTIMATE.RATE is Rust network protocol 2634 and build 166586, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does RUST UNTIMATE.RATE wipe, and at what times?
To tell its rhythm we would need more of RUST UNTIMATE.RATE's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 24 days 9 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is RUST UNTIMATE.RATE part of?
The Rust Wipe Tracker lists that include RUST UNTIMATE.RATE are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on RUST UNTIMATE.RATE?
The game's server browser picks up these RUST UNTIMATE.RATE tags: gmrust (Game mode): Survival in standard Rust; mp6 (Max players): It holds 6 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join RUST UNTIMATE.RATE?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 1.46.69.24:28015.