RUST UNTIMATE.RATE
Offline 1.46.93.227:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 61 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 70 / 225
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 64 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 15 / 1000
Quick answers
From the figures on this page.
Player activity
How does RUST UNTIMATE.RATE compare with other Rust servers in the rankings?
A seven-day player-hours count places RUST UNTIMATE.RATE at #14,244: the top 65% of every ranked server.
How many players are on RUST UNTIMATE.RATE right now?
At the moment RUST UNTIMATE.RATE is offline, having last been seen 33 days 15 hours ago.
Rules and settings
Which settings and rules apply on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is RUST UNTIMATE.RATE based?
No region is published by RUST UNTIMATE.RATE. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 1.46.93.227:28015.
Is RUST UNTIMATE.RATE up, and how good is its uptime?
The current status for RUST UNTIMATE.RATE is offline, last seen 33 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.
On what Rust version does RUST UNTIMATE.RATE operate?
On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does RUST UNTIMATE.RATE wipe, and at what times?
Its rhythm cannot yet be told: too few of RUST UNTIMATE.RATE's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 41 days 18 hours have passed since this world was made.
Tags and listings
Where does RUST UNTIMATE.RATE appear across the Rust Wipe Tracker lists and filters?
You will find RUST UNTIMATE.RATE on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on RUST UNTIMATE.RATE?
The game's server browser picks up these RUST UNTIMATE.RATE tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp6 (Max players): Slot count: 6; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join RUST UNTIMATE.RATE?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 1.46.93.227:28015.