RUST UNTIMATE.RATE
Offline 1.47.29.244:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 81 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 87 / 225
- RustSpain.com | EU Main 32 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 84 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Player activity
How does RUST UNTIMATE.RATE compare with other Rust servers in the rankings?
In the top 61% of all ranked servers sits RUST UNTIMATE.RATE, at #13,839 on hours played over seven days.
What is the current population on RUST UNTIMATE.RATE?
The last sighting of RUST UNTIMATE.RATE was 23 days 8 hours ago; it is offline right now.
Map and rules
Which map is active on RUST UNTIMATE.RATE?
The game generates the procedural map that RUST UNTIMATE.RATE runs.
Which settings and rules apply on RUST UNTIMATE.RATE?
You will not find a gather rate in the name of RUST UNTIMATE.RATE. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is RUST UNTIMATE.RATE based?
There is no region published for RUST UNTIMATE.RATE. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 1.47.29.244:28015 is its address.
Is RUST UNTIMATE.RATE up, and how good is its uptime?
Offline for now: RUST UNTIMATE.RATE was last seen 23 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.
On what Rust version does RUST UNTIMATE.RATE operate?
Rust network protocol 2634 and build 166586 on Windows is what RUST UNTIMATE.RATE runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does RUST UNTIMATE.RATE wipe, and at what times?
To tell its rhythm we would need more of RUST UNTIMATE.RATE's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 24 days 9 hours have passed since this world was made.
Tags and listings
Where does RUST UNTIMATE.RATE appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RUST UNTIMATE.RATE: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on RUST UNTIMATE.RATE?
The game's server browser picks up these RUST UNTIMATE.RATE tags: gmrust (Game mode): Survival in standard Rust; mp6 (Max players): It holds 6 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join RUST UNTIMATE.RATE?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 1.47.29.244:28015.