RUST UNTIMATE.RATE
Offline 1.47.61.112:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 185 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 147 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 147 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 51 / 1000
Quick answers
From the figures on this page.
Population
How does RUST UNTIMATE.RATE compare with other Rust servers in the rankings?
In the top 61% of all ranked servers sits RUST UNTIMATE.RATE, at #14,491 on hours played over seven days.
Is RUST UNTIMATE.RATE busy at the moment?
At the moment RUST UNTIMATE.RATE is offline, having last been seen 30 days 16 hours ago.
Server rules
What settings and rules should you know for RUST UNTIMATE.RATE?
The name of RUST UNTIMATE.RATE gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is RUST UNTIMATE.RATE based?
There is no region published for RUST UNTIMATE.RATE. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 1.47.61.112:28015 is its address.
What is the uptime of RUST UNTIMATE.RATE, and is it online?
The current status for RUST UNTIMATE.RATE is offline, last seen 30 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
What Rust version is RUST UNTIMATE.RATE using?
On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does RUST UNTIMATE.RATE wipe, and at what times?
To tell its rhythm we would need more of RUST UNTIMATE.RATE's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 30 days 17 hours.
Server tags
Where does RUST UNTIMATE.RATE appear in Rust Wipe Tracker lists and filters?
You will find RUST UNTIMATE.RATE on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RUST UNTIMATE.RATE?
Read off the game's server browser, the tags for RUST UNTIMATE.RATE are: gmrust (Game mode): Standard Rust survival is the game mode here; mp6 (Max players): Slot count: 6; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to RUST UNTIMATE.RATE?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 1.47.61.112:28015.