Test Server
Offline 1.81.182.126:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 241 / 275
- Rustoria.co - EU East Long 163 / 200
- Rusty Moose |EU Main| 28 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 36 / 100
- Rustoria.co - EU East Medium 47 / 200
Quick answers
From the figures on this page.
Player count
Where does Test Server place among Rust servers?
In the top 69% of all ranked servers sits Test Server, at #15,490 on hours played over seven days.
How many players are on Test Server right now?
At the moment Test Server is offline, having last been seen 35 days 13 hours ago.
Rules and settings
On what map does Test Server take place?
The map on Test Server is procedural, produced by the game.
What are the rules on Test Server, and what settings does it run?
No gather rate appears in the name of Test Server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Test Server?
No region is published by Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 1.81.182.126:28015.
How reliable is Test Server, and is it currently online?
Test Server is offline at the moment, with the last sighting 35 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 23 September 2026.
On what Rust version does Test Server operate?
The version on Test Server is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Test Server wipe, and at what times?
There are too few of Test Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 35 days 22 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Test Server part of?
The Rust Wipe Tracker lists that include Test Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Server?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Test Server?
Enter client.connect 1.81.182.126:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.