AREA13_DEV
Offline 101.179.194.43:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 3 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 32 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 12 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of AREA13_DEV against other Rust servers?
A seven-day player-hours count places AREA13_DEV at #9,333: the top 42% of every ranked server.
Is AREA13_DEV busy at the moment?
The last sighting of AREA13_DEV was 5 days 14 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.
Server rules
On what map does AREA13_DEV take place?
The game generates the procedural map that AREA13_DEV runs.
What are the rules on AREA13_DEV, and what settings does it run?
You will not find a gather rate in the name of AREA13_DEV. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of AREA13_DEV?
There is no region published for AREA13_DEV. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 101.179.194.43:28015.
What is the uptime of AREA13_DEV, and is it online?
AREA13_DEV is offline at the moment, with the last sighting 5 days 14 hours ago. It was up 5 of 144 hours over the last 6 full days, 3% of the time. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.
What Rust version is AREA13_DEV using?
The version on AREA13_DEV is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does AREA13_DEV wipe, and at what times?
To tell its rhythm we would need more of AREA13_DEV's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 6 days 16 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is AREA13_DEV part of?
These Rust Wipe Tracker lists take AREA13_DEV: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on AREA13_DEV?
The game's server browser picks up these AREA13_DEV tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join AREA13_DEV?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 101.179.194.43:28015.