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Network live 11,892 servers online 102,455 players aboard 459 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Dev Test 10x

Offline 102.132.245.88:27915 checked 5d ago

10x modded
Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak –
#15,289ranktop 69%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep3 Oct7 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 17:07 UTC FW 18:07 UK · 28d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep, 18:04 UTC 19:04 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average 508 / 600
  2. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average 157 / 200
  3. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average 120 / 200
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 152 on average 333 / 400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average 89 / 150
  6. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average 15 / 150
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Dev Test 10x against other Rust servers?

A seven-day player-hours count places Dev Test 10x at #15,289: the top 69% of every ranked server.

Is Dev Test 10x busy at the moment?

At the moment Dev Test 10x is offline, having last been seen 5 days 1 hours ago. The seven-day average for this server is 0 players.

Map and rules

On what map does Dev Test 10x take place?

A procedural map, generated by the game, is what Dev Test 10x runs.

What are the rules on Dev Test 10x, and what settings does it run?

Gather rate on Dev Test 10x is 10x, as its name says. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. VAC, the anti-cheat from Valve, is active.

Server details

What location does Dev Test 10x run from?

No region is published by Dev Test 10x, and the region code is fra. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 102.132.245.88:27915 is its address.

What is the uptime of Dev Test 10x, and is it online?

Offline for now: Dev Test 10x was last seen 5 days 1 hours ago. It was up 50 of 168 hours over the last 7 full days, 30% of the time. The first sighting of it by Rust Wipe Tracker came on 24 September 2026.

On what Rust version does Dev Test 10x operate?

Rust network protocol 2635 and build 168864 on Linux is what Dev Test 10x runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on Dev Test 10x?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does Dev Test 10x wipe, and at what times?

Its rhythm cannot yet be told: too few of Dev Test 10x's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 28 days 2 hours.

Tags and listings

Where does Dev Test 10x appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Dev Test 10x: 10x Rust servers and Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.

What is the meaning of the server tags on Dev Test 10x?

Read off the game's server browser, the tags for Dev Test 10x are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168864 (Build): Build number: 168864; ptnone (Networking): 'none' is the network layer; $rfra (Region code): Region code: fra; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; stok (Custom tag): The owner or a plugin set this non-standard tag. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join Dev Test 10x?

Enter client.connect 102.132.245.88:27915 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as gmrust,ptnone,cs168864,$rfra,ts8,^z,mp1,v2635,stok,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168864
Build Build number: 168864.
ptnone
Networking 'none' is the network layer.
$rfra
Region code Region code: fra.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Other

stok
Custom tag The owner or a plugin set this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.