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Network live 11,894 servers online 99,159 players aboard 396 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Dev Test - Arc

Offline 102.132.245.88:28015 checked 6d ago

Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 500 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 22 Oct, 16:53 UTC 17:53 UK · 7d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 385 / 425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 458 / 500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 988 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 56 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 979 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 28 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Dev Test - Arc against other Rust servers?

A seven-day player-hours count places Dev Test - Arc at #15,327: the top 69% of every ranked server.

How many players are on Dev Test - Arc right now?

At the moment Dev Test - Arc is offline, having last been seen 6 days 23 hours ago. The seven-day average for this server is 0 players.

Map and rules

What settings and rules should you know for Dev Test - Arc?

No gather rate appears in the name of Dev Test - Arc. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of Dev Test - Arc?

No region is published by Dev Test - Arc, and the region code is fra. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 102.132.245.88:28015.

How reliable is Dev Test - Arc, and is it currently online?

The current status for Dev Test - Arc is offline, last seen 6 days 23 hours ago. It was up 3 of 168 hours over the last 7 full days, 2% of the time. 1 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Dev Test - Arc using?

Rust network protocol 2635 and build 168864 on Linux is what Dev Test - Arc runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on Dev Test - Arc?

At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.

When does Dev Test - Arc wipe? What schedule does it follow?

To tell its rhythm we would need more of Dev Test - Arc's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 7 days.

Tags and filters

Where does Dev Test - Arc appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Dev Test - Arc are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on Dev Test - Arc?

Read off the game's server browser, the tags for Dev Test - Arc are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168864 (Build): Build number: 168864; ptrak (Networking): The network layer is RakNet, Rust's standard; $rfra (Region code): fra is the region code set for this server. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Dev Test - Arc?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 102.132.245.88:28015.

Server tags

what each one means

Published as mp500,ptrak,$rfra,v2635,gmrust,cs168864,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168864
Build Build number: 168864.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rfra
Region code fra is the region code set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.