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Network live 11,632 servers online 42,162 players aboard 90 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust Server_test

Offline 102.135.145.218:28015 checked 35d ago

Tracking number · connect
Wipe progress · wiped 35d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,182ranktop 61%
35d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 23 Sep, 13:10 UTC 14:10 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 280 / 300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 230 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 20 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 21 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 26 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 107 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does My Rust Server_test compare with other Rust servers in the rankings?

In the top 61% of all ranked servers sits My Rust Server_test, at #13,182 on hours played over seven days.

Is My Rust Server_test busy at the moment?

The last sighting of My Rust Server_test was 35 days 17 hours ago; it is offline right now.

Rules and settings

What is the current map on My Rust Server_test?

The map on My Rust Server_test is procedural, produced by the game.

Which settings and rules apply on My Rust Server_test?

You will not find a gather rate in the name of My Rust Server_test. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does My Rust Server_test run from?

No region is published by My Rust Server_test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 102.135.145.218:28015.

Is My Rust Server_test up, and how good is its uptime?

Offline for now: My Rust Server_test was last seen 35 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.

On what Rust version does My Rust Server_test operate?

On Windows, My Rust Server_test runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on My Rust Server_test when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

How often does My Rust Server_test wipe, and at what times?

Its rhythm cannot yet be told: too few of My Rust Server_test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 35 days 18 hours.

Tags and filters

Where does My Rust Server_test appear in Rust Wipe Tracker lists and filters?

You will find My Rust Server_test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on My Rust Server_test?

The game's server browser picks up these My Rust Server_test tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to My Rust Server_test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 102.135.145.218:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.