Hyper Layer Test
Offline 102.209.116.71:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 410 / 500
- Rustoria.co - EU East Long 274 / 300
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 76 / 100
- Rustoria.co - EU East Medium 92 / 200
Quick answers
From the figures on this page.
Player count
How does Hyper Layer Test compare with other Rust servers in the rankings?
Over the past seven days, Hyper Layer Test has climbed to #16,608 for player hours, putting it in the top 70% of all ranked servers.
How many players are on Hyper Layer Test right now?
At the moment Hyper Layer Test is offline, having last been seen 27 days 13 hours ago.
Server rules
What is the current map on Hyper Layer Test?
Size 3,500 and seed 1684990273 define the procedural map Hyper Layer Test runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Hyper Layer Test, and what settings does it run?
No gather rate appears in the name of Hyper Layer Test. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does Hyper Layer Test run from?
No region is published by Hyper Layer Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 102.209.116.71:28015 is its address.
Is Hyper Layer Test up, and how good is its uptime?
The current status for Hyper Layer Test is offline, last seen 27 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 30 September 2026.
On what Rust version does Hyper Layer Test operate?
The version on Hyper Layer Test is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does Hyper Layer Test reset its map?
To tell its rhythm we would need more of Hyper Layer Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 28 days 6 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is Hyper Layer Test part of?
The Rust Wipe Tracker lists that include Hyper Layer Test are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Hyper Layer Test?
The game's server browser picks up these Hyper Layer Test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Hyper Layer Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 102.209.116.71:28015. You will find its website at https://hyperlayer.net.