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Network live 11,649 servers online 46,030 players aboard 109 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Hyper Layer Test Server

Offline 102.218.213.38:28025 checked 15d ago

Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,312ranktop 71%
15d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 297 / 300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 275 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 24 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 21 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 37 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 122 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Hyper Layer Test Server place among Rust servers?

Over the past seven days, Hyper Layer Test Server has climbed to #15,312 for player hours, putting it in the top 71% of all ranked servers.

What is the current population on Hyper Layer Test Server?

At the moment Hyper Layer Test Server is offline, having last been seen 15 days 14 hours ago.

Map and rules

On what map does Hyper Layer Test Server take place?

Generated by the game with seed 1684990273, the procedural map on Hyper Layer Test Server is size 3,500. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for Hyper Layer Test Server?

The name of Hyper Layer Test Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is Hyper Layer Test Server based?

There is no region published for Hyper Layer Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 102.218.213.38:28025.

How reliable is Hyper Layer Test Server, and is it currently online?

Hyper Layer Test Server is offline at the moment, with the last sighting 15 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Hyper Layer Test Server operate?

On Windows, Hyper Layer Test Server runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

On what schedule does Hyper Layer Test Server reset its map?

To tell its rhythm we would need more of Hyper Layer Test Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 15 days 16 hours have passed since this world was made.

Server tags

Where does Hyper Layer Test Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Hyper Layer Test Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Hyper Layer Test Server?

Read off the game's server browser, the tags for Hyper Layer Test Server are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Hyper Layer Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 102.218.213.38:28025. You will find its website at https://hyperlayer.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.