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Network live 11,610 servers online 40,842 players aboard 140 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Nnertz Test Zone

Online 103.1.213.251:28105 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 8 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 20 players now 0% full
07-day averagepeak 2
#7,233ranktop 33%
resetsno wipes8 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5207:0003:0009:0016:0022:0004:00

Hourly average and peak, UTC.

Server performance

01020304007:0003:0009:0016:0022:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Fri 30 Oct, 04:56 UTC 04:56 UK · 1h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Fri 30 Oct, 04:06 UTC 04:06 UK · 2h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Fri 30 Oct, 03:52 UTC 03:52 UK · 2h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Thu 29 Oct, 04:10 UTC 04:10 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Wed 28 Oct, 01:00 UTC 01:00 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Mon 26 Oct, 06:15 UTC 06:15 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Mon 26 Oct, 00:26 UTC 00:26 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Sun 25 Oct, 23:56 UTC 23:56 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Thu 22 Oct, 07:19 UTC 08:19 UK · 7d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Thu 22 Oct, 07:12 UTC 08:12 UK · 7d ago
    World reset
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.7 days
    Players before
    0
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. Pickle Rust EU MonthlyEU · no group limit · 50 on average 51 / 100
  3. EU Hub 01EU · groups of 1000+ · 22 on average 460 / 3300
  4. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average 2 / 300
  5. [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average 3 / 50
  6. Warriorsgroups of 8+ · 2 on average 0 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does Nnertz Test Zone place among Rust servers?

A seven-day player-hours count places Nnertz Test Zone at #7,233: the top 33% of every ranked server.

How many players are on Nnertz Test Zone right now?

Checking now: 0 players on 20 slots at Nnertz Test Zone. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 09:00 UTC, averaging 1 players.

Map and rules

What is the current map on Nnertz Test Zone?

Size 4,000 and seed 1337 define the procedural map Nnertz Test Zone runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Custom Map.

Which settings and rules apply on Nnertz Test Zone?

No gather rate appears in the name of Nnertz Test Zone. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Nnertz Test Zone?

You will find no region published by Nnertz Test Zone. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 103.1.213.251:28105.

How smoothly does Nnertz Test Zone run?

The 48-hour average for server fps stands at 30, never dipping below 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 99,597. The highest memory reading was 2,446 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Nnertz Test Zone, and is it currently online?

You can find Nnertz Test Zone online at present. The uptime it reports puts its last restart at about 10 minutes ago. 92% is the uptime for the last 7 full days, up for 154 of 168 hours. It was first seen by Rust Wipe Tracker on 22 October 2026.

What Rust version is Nnertz Test Zone using?

The version on Nnertz Test Zone is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

When does Nnertz Test Zone wipe? What schedule does it follow?

No wipe schedule to follow for Nnertz Test Zone, which makes a new world every few hours; those resets are not wipes.

Tags and listings

Where does Nnertz Test Zone appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Nnertz Test Zone are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Nnertz Test Zone?

The game's server browser picks up these Nnertz Test Zone tags: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to Nnertz Test Zone?

Enter client.connect 103.1.213.251:28105 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://uc502d28fc2e1bd904923e4d6bd4.dl.dropboxusercontent.com/cd/0/get/DK8UNqFSVDmI-krxmgCPWVaaHMIuq2LzpQWKrfYjq-QVdsfwkYPeftF8hNdptxoWcp0F32i5VP_cqLmpXk_6asm1ERIVpwq9_Oi9Pnt5S28gBgepUbWAQ7-gApyG9BHGrqfvy6atcFApRzqRhSGyyGPE/file?dl=1.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players It holds 20 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.