Test Server
Offline 103.112.71.104:27015 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 309 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 131 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 178 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 28 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 59 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 11 / 100
Quick answers
From the figures on this page.
Population
Where does Test Server place among Rust servers?
A seven-day player-hours count places Test Server at #13,587: the top 61% of every ranked server.
Is Test Server busy at the moment?
At the moment Test Server is offline, having last been seen 18 days 23 hours ago.
Server rules
What is the current map on Test Server?
A procedural map, generated by the game, is what Test Server runs.
What settings and rules should you know for Test Server?
You will not find a gather rate in the name of Test Server. Up to 8 players can join a group, the default for the game. It runs pve, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Test Server?
No region is published by Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 103.112.71.104:27015.
How reliable is Test Server, and is it currently online?
Test Server is offline at the moment, with the last sighting 18 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 9 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test Server operate?
The version on Test Server is Rust network protocol 2634 and build 167398, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Test Server reset its map?
Its rhythm cannot yet be told: too few of Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 19 days 4 hours.
Server tags
Where does Test Server appear across the Rust Wipe Tracker lists and filters?
You will find Test Server on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Test Server?
The game's server browser picks up these Test Server tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Test Server?
Enter client.connect 103.112.71.104:27015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.