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Network live 11,802 servers online 77,039 players aboard 111 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RealityRust | Test Stand

Online 103.114.40.43:28015 checked 5m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 57d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
57d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 119 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 140 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 105 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 31 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 30 / 1000
Help desk

Quick answers

From the figures on this page.

Population

Where does RealityRust | Test Stand place among Rust servers?

A seven-day player-hours count places RealityRust | Test Stand at #15,323: the top 69% of every ranked server.

How many players are on RealityRust | Test Stand right now?

At the moment 0 players are on RealityRust | Test Stand, which has 50 slots. Averaged over the past week: 0 players.

Server rules

On what map does RealityRust | Test Stand take place?

The game generates the procedural map on RealityRust | Test Stand at size 2,000 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for RealityRust | Test Stand?

You will not find a gather rate in the name of RealityRust | Test Stand. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does RealityRust | Test Stand run from?

No region is published by RealityRust | Test Stand. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 103.114.40.43:28015 is its address.

Is RealityRust | Test Stand up, and how good is its uptime?

RealityRust | Test Stand is up and online at the moment. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is RealityRust | Test Stand using?

Rust network protocol 2632 and build 162434 on Linux is what RealityRust | Test Stand runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

On what schedule does RealityRust | Test Stand reset its map?

To tell its rhythm we would need more of RealityRust | Test Stand's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 57 days 5 hours.

Server tags

Where does RealityRust | Test Stand appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take RealityRust | Test Stand: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on RealityRust | Test Stand?

Read off the game's server browser, the tags for RealityRust | Test Stand are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2632 (Protocol): To join, your game must match protocol 2632; cs162434 (Build): It runs game build 162434; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to RealityRust | Test Stand?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 103.114.40.43:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is the default.
v2632
Protocol To join, your game must match protocol 2632.
cs162434
Build It runs game build 162434.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.