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Network live 11,786 servers online 66,925 players aboard 190 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

JoeLoneWolf

Online 103.137.14.69:28015 checked 8m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 55d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 20 players now 0% full
07-day averagepeak –
#15,318ranktop 69%
55d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 159 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 71 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 15 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 22 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does JoeLoneWolf place among Rust servers?

In the top 69% of all ranked servers sits JoeLoneWolf, at #15,318 on hours played over seven days.

Is JoeLoneWolf busy at the moment?

The current count is 0 players on 20 slots for JoeLoneWolf. Averaged over the past week: 0 players.

Server rules

On what map does JoeLoneWolf take place?

The game generates the procedural map on JoeLoneWolf at size 3,500 with seed 1767964926. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on JoeLoneWolf, and what settings does it run?

You will not find a gather rate in the name of JoeLoneWolf. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

What location does JoeLoneWolf run from?

No region is published by JoeLoneWolf. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 103.137.14.69:28015 is its address.

Does JoeLoneWolf perform well?

The 48-hour average for server fps stands at 30, never dipping below 30. The world held as many as 74,159 entities: buildings, deployables and the rest. 4,988 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is JoeLoneWolf up, and how good is its uptime?

JoeLoneWolf is up and online at the moment. The uptime it reports puts its last restart at about 14 days 21 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does JoeLoneWolf operate?

Rust network protocol 2633 and build 162929 on Windows is what JoeLoneWolf runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How often does JoeLoneWolf wipe, and at what times?

There are too few of JoeLoneWolf's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 55 days 7 hours.

Tags and filters

Where does JoeLoneWolf appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include JoeLoneWolf are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on JoeLoneWolf?

gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags JoeLoneWolf publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join JoeLoneWolf?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 103.137.14.69:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players Slot count: 20.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Join only if your game runs protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.