JoeLoneWolf
Online 103.137.14.69:28015 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 159 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 71 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Player count
Where does JoeLoneWolf place among Rust servers?
In the top 69% of all ranked servers sits JoeLoneWolf, at #15,318 on hours played over seven days.
Is JoeLoneWolf busy at the moment?
The current count is 0 players on 20 slots for JoeLoneWolf. Averaged over the past week: 0 players.
Server rules
On what map does JoeLoneWolf take place?
The game generates the procedural map on JoeLoneWolf at size 3,500 with seed 1767964926. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on JoeLoneWolf, and what settings does it run?
You will not find a gather rate in the name of JoeLoneWolf. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What location does JoeLoneWolf run from?
No region is published by JoeLoneWolf. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 103.137.14.69:28015 is its address.
Does JoeLoneWolf perform well?
The 48-hour average for server fps stands at 30, never dipping below 30. The world held as many as 74,159 entities: buildings, deployables and the rest. 4,988 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
Is JoeLoneWolf up, and how good is its uptime?
JoeLoneWolf is up and online at the moment. The uptime it reports puts its last restart at about 14 days 21 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does JoeLoneWolf operate?
Rust network protocol 2633 and build 162929 on Windows is what JoeLoneWolf runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does JoeLoneWolf wipe, and at what times?
There are too few of JoeLoneWolf's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 55 days 7 hours.
Tags and filters
Where does JoeLoneWolf appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include JoeLoneWolf are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on JoeLoneWolf?
gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags JoeLoneWolf publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join JoeLoneWolf?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 103.137.14.69:28015.