MoonNuts
Online 103.15.237.121:21363 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 07:56 UTC 07:56 UK · 4d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct, 04:31 UTC 05:31 UK · 27d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 3
- Lasted
- 23.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 182 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 108 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 38 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 246 / 700
Quick answers
From the figures on this page.
Player count
Where does MoonNuts place among Rust servers?
In the top 61% of all ranked servers sits MoonNuts, at #13,653 on hours played over seven days.
What is the current population on MoonNuts?
At the moment 0 players are on MoonNuts, which has 40 slots. Averaged over the past week: 0 players, peaking at 1.
Server rules
On what map does MoonNuts take place?
The game generates the procedural map on MoonNuts at size 2,000 with seed 1318161680. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on MoonNuts?
You will not find a gather rate in the name of MoonNuts. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In which region is MoonNuts based?
No region is published by MoonNuts. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 103.15.237.121:21363 is its address.
How smoothly does MoonNuts run?
Averaged over the last 48 hours, server fps was 238, with a low of 221. Buildings, deployables and all the rest of the world pushed its entity count as high as 17,166. The highest memory reading was 3,772 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is MoonNuts, and is it currently online?
Right now, MoonNuts is online. Its reported uptime suggests a restart roughly 3 days ago. 39% is the uptime for the last 7 full days, up for 65 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 24 September 2026.
What Rust version is MoonNuts using?
Rust network protocol 2635 and build 168909 on Linux is what MoonNuts runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on MoonNuts when wipe day arrives?
2 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 3.
How often does MoonNuts wipe, and at what times?
There are too few of MoonNuts's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 4 days 6 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is MoonNuts part of?
These Rust Wipe Tracker lists take MoonNuts: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on MoonNuts?
gmrust (Game mode): Survival in standard Rust; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags MoonNuts publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join MoonNuts?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 103.15.237.121:21363.