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Network live 11,782 servers online 67,928 players aboard 196 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte x Discord Production Rust Server

Online 103.15.237.134:28321 checked 8m ago

Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,318ranktop 69%
11d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 513 / 525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 409 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 52 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 55 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 57 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average 153 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits A Shockbyte x Discord Production Rust Server, at #15,318 on hours played over seven days.

Is A Shockbyte x Discord Production Rust Server busy at the moment?

The current count is 0 players on 40 slots for A Shockbyte x Discord Production Rust Server. For the last seven days the average player count was 0.

Map and rules

On what map does A Shockbyte x Discord Production Rust Server take place?

Generated by the game with seed 50000, the procedural map on A Shockbyte x Discord Production Rust Server is size 1,500. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 103.15.237.134:28321.

Does A Shockbyte x Discord Production Rust Server perform well?

The 48-hour average for server fps stands at 238, never dipping below 232. The world held as many as 8,166 entities: buildings, deployables and the rest. The highest memory reading was 2,546 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?

A Shockbyte x Discord Production Rust Server is up and online at the moment. The uptime it reports puts its last restart at about 3 days ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 17 October 2026.

What Rust version is A Shockbyte x Discord Production Rust Server using?

The version on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does A Shockbyte x Discord Production Rust Server reset its map?

To tell its rhythm we would need more of A Shockbyte x Discord Production Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 11 days 12 hours have passed since this world was made.

Tags and listings

Where does A Shockbyte x Discord Production Rust Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take A Shockbyte x Discord Production Rust Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 103.15.237.134:28321 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.