nagol's evil lair
Online 103.15.237.173:25726 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 24 Oct, 09:11 UTC 10:11 UK · 5d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 22 Oct, 10:37 UTC 11:37 UK · 7d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 3
-
Thu 22 Oct, 02:42 UTC 03:42 UK · 7d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 3
-
Wed 21 Oct, 10:00 UTC 11:00 UK · 8d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 3
-
Tue 20 Oct, 07:39 UTC 08:39 UK · 9d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 2
-
Sun 18 Oct, 01:44 UTC 02:44 UK · 11d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 2.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 346 / 400
- Rustoria.co - EU East Long 459 / 500
- Rusty Moose |EU Main| 983 / 1000
- Rustafied.com - EU Friday 45 / 100
- Rustoria.co - EU Main 992 / 1000
- Rustoria.co - US Main 43 / 250
Quick answers
From the figures on this page.
Player count
What is the ranking of nagol's evil lair against other Rust servers?
Over the past seven days, nagol's evil lair has climbed to #7,146 for player hours, putting it in the top 32% of all ranked servers.
Is nagol's evil lair busy at the moment?
At the moment 0 players are on nagol's evil lair, which has 40 slots. The seven-day figures show an average of 0 players and a peak of 3.
Map and rules
Which map is active on nagol's evil lair?
Size 1,400 and seed 1 define the procedural map nagol's evil lair runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on nagol's evil lair, and what settings does it run?
You will not find a gather rate in the name of nagol's evil lair. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of nagol's evil lair?
You will find no region published by nagol's evil lair. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 103.15.237.173:25726.
What is the performance like on nagol's evil lair?
Averaged over the last 48 hours, server fps was 239, with a low of 232. Buildings, deployables and all the rest of the world pushed its entity count as high as 9,253. Memory use peaked at 2,619 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of nagol's evil lair, and is it online?
nagol's evil lair is up and online at the moment. The uptime it reports puts its last restart at about 3 days 2 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.
What Rust version is nagol's evil lair using?
Rust network protocol 2635 and build 168909 on Linux is what nagol's evil lair runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does nagol's evil lair handle its wipe days?
3 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 1 it had fallen below half where the crowd did not hold.
On what schedule does nagol's evil lair reset its map?
There is no next wipe to predict for nagol's evil lair: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 5 days 8 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is nagol's evil lair part of?
You will find nagol's evil lair on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on nagol's evil lair?
Read off the game's server browser, the tags for nagol's evil lair are: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to nagol's evil lair?
Enter client.connect 103.15.237.173:25726 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.