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Network live 11,757 servers online 64,357 players aboard 196 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

WACKO'S WORLD

Online 103.193.81.79:28080 checked 8m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 4h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
17-day averagepeak 2
#10,199ranktop 46%
4h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.511.5203:0004:0006:0007:0009:0010:00Wiped Thu 29 Oct, 07:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040003:0004:0006:0007:0009:0010:00Wiped Thu 29 Oct, 07:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

19.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 23 SepSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 03:30 UTC 03:30 UK · 8h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 23 Sep, 07:05 UTC 08:05 UK · 36d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sat 19 Sep, 10:43 UTC 11:43 UK · 40d ago
    Wipe delivered
    Peak
    5
    Crowd
    halved by day 1
    Lasted
    3.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 163 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 133 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 186 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 68 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 12 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 18 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does WACKO'S WORLD place among Rust servers?

Over the past seven days, WACKO'S WORLD has climbed to #10,199 for player hours, putting it in the top 46% of all ranked servers.

How many players are on WACKO'S WORLD right now?

The current count is 0 players on 50 slots for WACKO'S WORLD. The seven-day figures show an average of 1 players and a peak of 2. Over the last 48 hours, the peak hour came at 07:00 UTC with an average of 1 players.

Server rules

On what map does WACKO'S WORLD take place?

Size 3,000 and seed 1614934987 define the procedural map WACKO'S WORLD runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for WACKO'S WORLD?

The name of WACKO'S WORLD gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is WACKO'S WORLD based?

You will find no region published by WACKO'S WORLD. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 103.193.81.79:28080.

Does WACKO'S WORLD perform well?

The 48-hour average for server fps stands at 230, never dipping below 222. The world held as many as 46,150 entities: buildings, deployables and the rest. 1,321 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is WACKO'S WORLD up, and how good is its uptime?

WACKO'S WORLD is up and online at the moment. About 57 minutes ago is when it last restarted, judged by the uptime it gives. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is WACKO'S WORLD using?

The version on WACKO'S WORLD is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does WACKO'S WORLD handle its wipe days?

2 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.

When does WACKO'S WORLD wipe? What schedule does it follow?

There is no next wipe to predict for WACKO'S WORLD: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 4 hours have passed since this world was made.

Server tags

Where does WACKO'S WORLD appear across the Rust Wipe Tracker lists and filters?

You will find WACKO'S WORLD on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.

How should you read the tags on WACKO'S WORLD?

The game's server browser picks up these WACKO'S WORLD tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join WACKO'S WORLD?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 103.193.81.79:28080.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.