WACKO'S WORLD
Online 103.193.81.79:28080 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 03:30 UTC 03:30 UK · 8h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 23 Sep, 07:05 UTC 08:05 UK · 36d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 19 Sep, 10:43 UTC 11:43 UK · 40d agoWipe delivered
- Peak
- 5
- Crowd
- halved by day 1
- Lasted
- 3.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 163 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 68 / 700
- RustSpain.com | EU Main 12 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Player count
Where does WACKO'S WORLD place among Rust servers?
Over the past seven days, WACKO'S WORLD has climbed to #10,199 for player hours, putting it in the top 46% of all ranked servers.
How many players are on WACKO'S WORLD right now?
The current count is 0 players on 50 slots for WACKO'S WORLD. The seven-day figures show an average of 1 players and a peak of 2. Over the last 48 hours, the peak hour came at 07:00 UTC with an average of 1 players.
Server rules
On what map does WACKO'S WORLD take place?
Size 3,000 and seed 1614934987 define the procedural map WACKO'S WORLD runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for WACKO'S WORLD?
The name of WACKO'S WORLD gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is WACKO'S WORLD based?
You will find no region published by WACKO'S WORLD. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 103.193.81.79:28080.
Does WACKO'S WORLD perform well?
The 48-hour average for server fps stands at 230, never dipping below 222. The world held as many as 46,150 entities: buildings, deployables and the rest. 1,321 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
Is WACKO'S WORLD up, and how good is its uptime?
WACKO'S WORLD is up and online at the moment. About 57 minutes ago is when it last restarted, judged by the uptime it gives. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is WACKO'S WORLD using?
The version on WACKO'S WORLD is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does WACKO'S WORLD handle its wipe days?
2 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
When does WACKO'S WORLD wipe? What schedule does it follow?
There is no next wipe to predict for WACKO'S WORLD: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 4 hours have passed since this world was made.
Server tags
Where does WACKO'S WORLD appear across the Rust Wipe Tracker lists and filters?
You will find WACKO'S WORLD on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.
How should you read the tags on WACKO'S WORLD?
The game's server browser picks up these WACKO'S WORLD tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join WACKO'S WORLD?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 103.193.81.79:28080.