Deathmaker1
Offline 103.205.29.137:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 434 / 500
- Rustoria.co - EU East Long 457 / 475
- Rusty Moose |EU Main| 981 / 1000
- Rustafied.com - EU Friday 64 / 100
- Rustoria.co - EU Main 989 / 1000
- Rustoria.co - US Main 23 / 250
Quick answers
From the figures on this page.
Player count
How does Deathmaker1 compare with other Rust servers in the rankings?
In the top 61% of all ranked servers sits Deathmaker1, at #13,835 on hours played over seven days.
How many players are on Deathmaker1 right now?
At the moment Deathmaker1 is offline, having last been seen 34 days 7 hours ago.
Rules and settings
On what map does Deathmaker1 take place?
The map on Deathmaker1 is procedural, produced by the game.
Which settings and rules apply on Deathmaker1?
You will not find a gather rate in the name of Deathmaker1. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Deathmaker1 based?
No region is published by Deathmaker1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 103.205.29.137:28015.
How reliable is Deathmaker1, and is it currently online?
Offline for now: Deathmaker1 was last seen 34 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 25 September 2026.
On what Rust version does Deathmaker1 operate?
On Windows, Deathmaker1 runs Rust network protocol 2634 and build 165747. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Deathmaker1 wipe, and at what times?
Its rhythm cannot yet be told: too few of Deathmaker1's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 34 days 8 hours.
Tags and listings
Where does Deathmaker1 appear across the Rust Wipe Tracker lists and filters?
You will find Deathmaker1 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Deathmaker1?
Read off the game's server browser, the tags for Deathmaker1 are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs165747 (Build): It runs game build 165747; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Deathmaker1?
Enter client.connect 103.205.29.137:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.