okasha_server
Offline 103.206.38.221:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 18:40 UTC 19:40 UK · 12d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 187 / 250
- Rustoria.co - EU East Long 118 / 200
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU Main 12 / 250
- Rustafied.com - EU Friday 19 / 100
- Rustoria.co - EU East Medium 26 / 225
Quick answers
From the figures on this page.
Player count
What is the ranking of okasha_server against other Rust servers?
Over the past seven days, okasha_server has climbed to #12,012 for player hours, putting it in the top 54% of all ranked servers.
What is the current population on okasha_server?
The last sighting of okasha_server was 3 days 5 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.
Map and rules
Which map is active on okasha_server?
The map on okasha_server is procedural, produced by the game.
What are the rules on okasha_server, and what settings does it run?
You will not find a gather rate in the name of okasha_server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is okasha_server based?
There is no region published for okasha_server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 103.206.38.221:28015.
What is the uptime of okasha_server, and is it online?
okasha_server is offline at the moment, with the last sighting 3 days 5 hours ago. 0% is the uptime for the last 3 full days, up for 0 of 72 hours. 25 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does okasha_server operate?
On Windows, okasha_server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does okasha_server wipe? What schedule does it follow?
There are too few of okasha_server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 12 days 7 hours.
Server tags
Where does okasha_server appear in Rust Wipe Tracker lists and filters?
You will find okasha_server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on okasha_server?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags okasha_server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join okasha_server?
Enter client.connect 103.206.38.221:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.