Survivors 10x - Local Development
Offline 103.214.46.6:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 10x | No BPs | Kits | Shop 178 / 150
- TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE 155 / 250
- Atlas - US 10x | No BPs | Kits | Shop 150 / 200
- KRAKEN | X10 | EU | KITS | RP | FPS+ 63 / 400
- HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] 39 / 150
- HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] 80 / 150
Quick answers
From the figures on this page.
Population
Where does Survivors 10x - Local Development place among Rust servers?
A seven-day player-hours count places Survivors 10x - Local Development at #15,400: the top 69% of every ranked server.
Is Survivors 10x - Local Development busy at the moment?
The last sighting of Survivors 10x - Local Development was 4 days 11 hours ago; it is offline right now. For the last seven days the average player count was 0.
Rules and settings
What is the current map on Survivors 10x - Local Development?
The map on Survivors 10x - Local Development is procedural, produced by the game.
Which settings and rules apply on Survivors 10x - Local Development?
Gather rate on Survivors 10x - Local Development is 10x, as its name says. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Survivors 10x - Local Development based?
No region is published by Survivors 10x - Local Development. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 103.214.46.6:28015 is its address.
Is Survivors 10x - Local Development up, and how good is its uptime?
The current status for Survivors 10x - Local Development is offline, last seen 4 days 11 hours ago. 0% is the uptime for the last 4 full days, up for 0 of 96 hours. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.
What Rust version is Survivors 10x - Local Development using?
On Windows, Survivors 10x - Local Development runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Survivors 10x - Local Development wipe, and at what times?
Its rhythm cannot yet be told: too few of Survivors 10x - Local Development's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 7 days 13 hours.
Tags and filters
Where does Survivors 10x - Local Development appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Survivors 10x - Local Development are: 10x Rust servers and Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
What is the meaning of the server tags on Survivors 10x - Local Development?
Read off the game's server browser, the tags for Survivors 10x - Local Development are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Survivors 10x - Local Development?
Enter client.connect 103.214.46.6:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.