CTZ
Offline 103.248.200.165:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 07:30 UTC 08:30 UK · 27d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 162 / 250
- Rustoria.co - EU East Long 152 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 18 / 100
- Rustoria.co - EU East Medium 66 / 200
Quick answers
From the figures on this page.
Population
Where does CTZ place among Rust servers?
A seven-day player-hours count places CTZ at #15,985: the top 70% of every ranked server.
What is the current population on CTZ?
The last sighting of CTZ was 25 days 21 hours ago; it is offline right now.
Rules and settings
Which map is active on CTZ?
The game generates the procedural map that CTZ runs.
What settings and rules should you know for CTZ?
No gather rate appears in the name of CTZ. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does CTZ run from?
You will find no region published by CTZ. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 103.248.200.165:28015.
What is the uptime of CTZ, and is it online?
Offline for now: CTZ was last seen 25 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 1 October 2026.
On what Rust version does CTZ operate?
Rust network protocol 2633 and build 165217 on Windows is what CTZ runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does CTZ handle its wipe days?
0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
How often does CTZ wipe, and at what times?
Its rhythm cannot yet be told: too few of CTZ's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 27 days 22 hours.
Tags and filters
Where does CTZ appear in Rust Wipe Tracker lists and filters?
You will find CTZ on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on CTZ?
The game's server browser picks up these CTZ tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join CTZ?
Enter client.connect 103.248.200.165:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.