NotThatName
Offline 103.62.51.132:28185 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 44 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 62 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 18 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of NotThatName against other Rust servers?
In the top – of all ranked servers sits NotThatName, at #15,021 on hours played over seven days.
How many players are on NotThatName right now?
At the moment NotThatName is offline, having last been seen 44 days 15 hours ago.
Map and rules
Which map is active on NotThatName?
A procedural map, generated by the game, is what NotThatName runs.
What settings and rules should you know for NotThatName?
No gather rate appears in the name of NotThatName. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of NotThatName?
There is no region published for NotThatName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 103.62.51.132:28185 is its address.
What is the uptime of NotThatName, and is it online?
NotThatName is offline at the moment, with the last sighting 44 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is NotThatName using?
On Windows, NotThatName runs Rust network protocol 2632 and build 162434. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does NotThatName reset its map?
There are too few of NotThatName's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 61 days 16 hours.
Tags and listings
Where does NotThatName appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take NotThatName: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on NotThatName?
The game's server browser picks up these NotThatName tags: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team, which is the default; v2632 (Protocol): Join only if your game runs protocol 2632; cs162434 (Build): It runs game build 162434; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join NotThatName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 103.62.51.132:28185.