[SEA] RustCamp | Vanilla | Biweekly
Offline 103.94.238.201:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 33 / 100
- [JP]初心者PVPサーバー|RaidTime・ Events 33 / 100
- 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 35 / 200
- [JP] DON-tacos PvE 25 / 100
- [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 20 / 100
- #10-[搞就完了]10倍/10.28新档/无权/萌新首选 19 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of [SEA] RustCamp | Vanilla | Biweekly against other Rust servers?
Over the past seven days, [SEA] RustCamp | Vanilla | Biweekly has climbed to #15,509 for player hours, putting it in the top – of all ranked servers.
Is [SEA] RustCamp | Vanilla | Biweekly busy at the moment?
At the moment [SEA] RustCamp | Vanilla | Biweekly is offline, having last been seen 42 days 2 hours ago.
Rules and settings
Which map is active on [SEA] RustCamp | Vanilla | Biweekly?
A procedural map, generated by the game, is what [SEA] RustCamp | Vanilla | Biweekly runs.
What settings and rules should you know for [SEA] RustCamp | Vanilla | Biweekly?
You will not find a gather rate in the name of [SEA] RustCamp | Vanilla | Biweekly. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is [SEA] RustCamp | Vanilla | Biweekly based?
No region tag comes from [SEA] RustCamp | Vanilla | Biweekly, but the name points to Asia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 103.94.238.201:28015.
Is [SEA] RustCamp | Vanilla | Biweekly up, and how good is its uptime?
[SEA] RustCamp | Vanilla | Biweekly is offline at the moment, with the last sighting 42 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 15 September 2026.
What Rust version is [SEA] RustCamp | Vanilla | Biweekly using?
Rust network protocol 2633 and build 163794 on Linux is what [SEA] RustCamp | Vanilla | Biweekly runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does [SEA] RustCamp | Vanilla | Biweekly reset its map?
To tell its rhythm we would need more of [SEA] RustCamp | Vanilla | Biweekly's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 43 days 2 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is [SEA] RustCamp | Vanilla | Biweekly part of?
You will find [SEA] RustCamp | Vanilla | Biweekly on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [SEA] RustCamp | Vanilla | Biweekly?
The game's server browser picks up these [SEA] RustCamp | Vanilla | Biweekly tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to [SEA] RustCamp | Vanilla | Biweekly?
Enter client.connect 103.94.238.201:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.