RustAudioAI - Local Recording Lab
Offline 104.12.255.21:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 59 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 93 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 31 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Player activity
Where does RustAudioAI - Local Recording Lab place among Rust servers?
A seven-day player-hours count places RustAudioAI - Local Recording Lab at #16,614: the top 70% of every ranked server.
How many players are on RustAudioAI - Local Recording Lab right now?
The last sighting of RustAudioAI - Local Recording Lab was 27 days 22 hours ago; it is offline right now.
Map and rules
What are the rules on RustAudioAI - Local Recording Lab, and what settings does it run?
You will not find a gather rate in the name of RustAudioAI - Local Recording Lab. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of RustAudioAI - Local Recording Lab?
No region is published by RustAudioAI - Local Recording Lab. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 104.12.255.21:28015.
Is RustAudioAI - Local Recording Lab up, and how good is its uptime?
RustAudioAI - Local Recording Lab is offline at the moment, with the last sighting 27 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.
What Rust version is RustAudioAI - Local Recording Lab using?
On Windows, RustAudioAI - Local Recording Lab runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does RustAudioAI - Local Recording Lab wipe, and at what times?
There are too few of RustAudioAI - Local Recording Lab's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 40 days 7 hours have passed since this world was made.
Tags and filters
Where does RustAudioAI - Local Recording Lab appear across the Rust Wipe Tracker lists and filters?
You will find RustAudioAI - Local Recording Lab on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on RustAudioAI - Local Recording Lab?
The game's server browser picks up these RustAudioAI - Local Recording Lab tags: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join RustAudioAI - Local Recording Lab?
Enter client.connect 104.12.255.21:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.