Jitters Test Server
Online NA 104.129.132.227:30015 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 10:20 UTC · 10:20 UK, in 5d 10h.
Its weekly schedule tag · low confidenceComing wipes
- 5d 10hWed 4 Nov, 10:20 UTC10:20 UK
- 6d 19hThu 5 Nov, 19:00 UTC19:00 UKFW
- 12d 10hWed 11 Nov, 10:20 UTC10:20 UK
- 19d 10hWed 18 Nov, 10:20 UTC10:20 UK
- 26d 10hWed 25 Nov, 10:20 UTC10:20 UK
- 33d 10hWed 2 Dec, 10:20 UTC10:20 UK
- 34d 19hThu 3 Dec, 19:00 UTC19:00 UKFW
- 40d 10hWed 9 Dec, 10:20 UTC10:20 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 4 Nov, 10:20 UTC10:20 UK · in 5d 10hNext wipe expected · its weekly schedule tag
-
Wed 14 Oct, 10:20 UTC 11:20 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 8 Oct, 10:56 UTC 11:56 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 6 days
- Players before
- 0
-
Wed 30 Sep, 22:46 UTC 23:46 UK · 29d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 3
- Lasted
- 7.5 days
- Players before
- 0
-
Sun 27 Sep, 23:42 UTC 00:42 UK · 31d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 1
-
Sun 27 Sep, 17:39 UTC 18:39 UK · 32d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Sat 26 Sep, 20:43 UTC 21:43 UK · 33d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Fri 25 Sep, 12:51 UTC 13:51 UK · 34d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
-
Thu 24 Sep, 16:28 UTC 17:28 UK · 35d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Thu 24 Sep, 09:50 UTC 10:50 UK · 35d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Thu 24 Sep, 00:14 UTC 01:14 UK · 35d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 2
Show all 12 wipes
-
Tue 22 Sep, 21:05 UTC 22:05 UK · 37d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
-
Tue 22 Sep, 11:26 UTC 12:26 UK · 37d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | Events 12 / 50
- [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W 5 / 75
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 269 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 83 / 200
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 51 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 40 / 200
Quick answers
From the figures on this page.
Player count
Where does Jitters Test Server place among Rust servers?
Ranked #8,185 on player hours over the last seven days, Jitters Test Server is #1,174 in North America and in the top 37% of all ranked servers.
How many players are on Jitters Test Server right now?
At the moment 0 players are on Jitters Test Server, which has 10 slots. The seven-day figures show an average of 0 players and a peak of 2.
Map and rules
On what map does Jitters Test Server take place?
The game generates the procedural map on Jitters Test Server at size 3,500 with seed 2244. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Jitters Test Server, and what settings does it run?
No gather rate appears in the name of Jitters Test Server. Up to 8 players can join a group, the default for the game. It runs pve, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Jitters Test Server based?
The NA tag is how Jitters Test Server lists its location: North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 104.129.132.227:30015.
What is the performance like on Jitters Test Server?
Averaged over the last 48 hours, server fps was 60, with a low of 59. Buildings, deployables and all the rest of the world pushed its entity count as high as 93,000. Memory use peaked at 2,624 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is Jitters Test Server up, and how good is its uptime?
You can find Jitters Test Server online at present. About 15 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Jitters Test Server operate?
Rust network protocol 2635 and build 169621 on Linux is what Jitters Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on Jitters Test Server when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. 23 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 33% of recent cases. Where that did not hold, it dropped below half by day 2.5.
How often does Jitters Test Server wipe, and at what times?
The prediction is taken from its tag, as Jitters Test Server has too few wipes on record to confirm the schedule. Wednesday 4 November at 10:20 UTC is when its next wipe is due. You are playing a world created 15 days 13 hours. The tags state that it wipes each week.
Tags and listings
Where does Jitters Test Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Jitters Test Server are: Modded Rust servers, Best Rust PvE servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly and it appears.
What is the meaning of the server tags on Jitters Test Server?
Read off the game's server browser, the tags for Jitters Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs169621 (Build): The game build is 169621; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^w (Weekly): A wipe every week; ^p (PvE): There's no player combat; the world itself is the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; NA (North America): In the server browser it appears under North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Jitters Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.129.132.227:30015.