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Network live 11,686 servers online 53,260 players aboard 120 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Server-ish

Online 104.129.132.45:28249 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 20 players now 0% full
07-day averagepeak 1
#11,413ranktop 51%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 13:05 UTC 14:05 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 15 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 130 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average 31 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 8 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 38 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 150 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Rust Server-ish against other Rust servers?

A seven-day player-hours count places Rust Server-ish at #11,413: the top 51% of every ranked server.

Is Rust Server-ish busy at the moment?

The current count is 0 players on 20 slots for Rust Server-ish. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 09:00 UTC, averaging 0 players.

Server rules

On what map does Rust Server-ish take place?

Generated by the game with seed 871540004, the procedural map on Rust Server-ish is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Rust Server-ish, and what settings does it run?

You will not find a gather rate in the name of Rust Server-ish. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In which region is Rust Server-ish based?

You will find no region published by Rust Server-ish. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 104.129.132.45:28249.

How smoothly does Rust Server-ish run?

The 48-hour average for server fps stands at 6, never dipping below 5. The world held as many as 72,700 entities: buildings, deployables and the rest. The highest memory reading was 2,204 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Rust Server-ish up, and how good is its uptime?

Right now, Rust Server-ish is online. Its reported uptime suggests a restart roughly 2 days 8 hours ago. 98% is the uptime for the last 7 full days, up for 164 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Rust Server-ish operate?

Rust network protocol 2635 and build 168909 on Linux is what Rust Server-ish runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does Rust Server-ish handle its wipe days?

1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does Rust Server-ish reset its map?

There are too few of Rust Server-ish's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 12 hours.

Server tags

Where does Rust Server-ish appear in Rust Wipe Tracker lists and filters?

You will find Rust Server-ish on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Server-ish?

The game's server browser picks up these Rust Server-ish tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Rust Server-ish?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.129.132.45:28249.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.