Water World
Online 104.129.133.107:28089 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 20:35 UTC FW 21:35 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 28 Sep, 21:48 UTC 22:48 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
-
Fri 25 Sep, 23:20 UTC 00:20 UK · 33d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 0
-
Fri 25 Sep, 02:10 UTC 03:10 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Wed 16 Sep, 21:56 UTC 22:56 UK · 42d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 8.2 days
- Players before
- 0
-
Wed 16 Sep, 03:04 UTC 04:04 UK · 43d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Tue 15 Sep, 02:14 UTC 03:14 UK · 44d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 166 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 180 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 68 / 700
- RustSpain.com | EU Main 13 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Water World against other Rust servers?
Over the past seven days, Water World has climbed to #15,318 for player hours, putting it in the top 69% of all ranked servers.
How many players are on Water World right now?
The current count is 0 players on 200 slots for Water World. The seven-day average for this server is 0 players.
Map and rules
Which map is active on Water World?
Size 3,500 and seed 1350359164 define the procedural map Water World runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Water World?
You will not find a gather rate in the name of Water World. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Water World?
There is no region published for Water World. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 104.129.133.107:28089.
Does Water World perform well?
The 48-hour average for server fps stands at 5, never dipping below 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 65,509. The highest memory reading was 2,422 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of Water World, and is it online?
You can find Water World online at present. About 42 hours ago is when it last restarted, judged by the uptime it gives. 98% is the uptime for the last 7 full days, up for 164 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Water World using?
On Linux, Water World runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What should you expect from wipe day on Water World?
1 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 2.
When does Water World wipe? What schedule does it follow?
No next wipe can be predicted for Water World, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 15 hours.
Tags and listings
Where does Water World appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Water World are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Water World?
gmrust (Game mode): Survival in standard Rust; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Water World publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Water World?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.129.133.107:28089.