Skip to the page
Network live 11,766 servers online 65,323 players aboard 190 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Water World

Online 104.129.133.107:28089 checked 8m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 200 players now 0% full
07-day averagepeak –
#15,318ranktop 69%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0023:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

0246813:0023:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 20:35 UTC FW 21:35 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep, 21:48 UTC 22:48 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0
  3. Fri 25 Sep, 23:20 UTC 00:20 UK · 33d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2.9 days
    Players before
    0
  4. Fri 25 Sep, 02:10 UTC 03:10 UK · 34d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  5. Wed 16 Sep, 21:56 UTC 22:56 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    8.2 days
    Players before
    0
  6. Wed 16 Sep, 03:04 UTC 04:04 UK · 43d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  7. Tue 15 Sep, 02:14 UTC 03:14 UK · 44d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 166 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 180 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 68 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 13 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Water World against other Rust servers?

Over the past seven days, Water World has climbed to #15,318 for player hours, putting it in the top 69% of all ranked servers.

How many players are on Water World right now?

The current count is 0 players on 200 slots for Water World. The seven-day average for this server is 0 players.

Map and rules

Which map is active on Water World?

Size 3,500 and seed 1350359164 define the procedural map Water World runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on Water World?

You will not find a gather rate in the name of Water World. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of Water World?

There is no region published for Water World. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 104.129.133.107:28089.

Does Water World perform well?

The 48-hour average for server fps stands at 5, never dipping below 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 65,509. The highest memory reading was 2,422 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of Water World, and is it online?

You can find Water World online at present. About 42 hours ago is when it last restarted, judged by the uptime it gives. 98% is the uptime for the last 7 full days, up for 164 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is Water World using?

On Linux, Water World runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on Water World?

1 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 2.

When does Water World wipe? What schedule does it follow?

No next wipe can be predicted for Water World, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 15 hours.

Tags and listings

Where does Water World appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Water World are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Water World?

gmrust (Game mode): Survival in standard Rust; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Water World publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Water World?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.129.133.107:28089.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players It holds 200 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.