Skip to the page
Network live 11,792 servers online 68,594 players aboard 191 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction

Online NA 104.143.2.107:28015 checked 11m ago

5x biweekly wipes moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 02:37 UK Fri 30 Oct, 02:37 UTC in 13h · low confidence
0/ 100 players now 0% full
07-day averagepeak –
#15,318ranktop 69% · #1506 in NA
13d agolast wipebiweekly schedule
13hnext wipeFri 30 Oct, 02:37 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

0246813:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Friday 30 October, 02:37 UTC · 02:37 UK, in 13h.

Its biweekly schedule tag · low confidence
3.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 13hFri 30 Oct, 02:37 UTC02:37 UK
  2. 7d 6hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 14d 13hFri 13 Nov, 02:37 UTC02:37 UK
  4. 28d 13hFri 27 Nov, 02:37 UTC02:37 UK
  5. 35d 6hThu 3 Dec, 19:00 UTC19:00 UKFW
  6. 42d 13hFri 11 Dec, 02:37 UTC02:37 UK

The first 48 hours of its last wipes

Fri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 02:37 UTC02:37 UK · in 13h
    Next wipe expected · its biweekly schedule tag
  2. Fri 16 Oct, 02:37 UTC 03:37 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Tue 13 Oct, 00:56 UTC 01:56 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 30 on average 23 / 150
  2. Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|StatsNA · groups of 10+ · 5x · biweekly · 3 on average 0 / 100
  3. BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d agoNA · groups of 8+ · 5x · biweekly · 2 on average 0 / 200
  4. Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 56 on average 38 / 100
  5. [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 45 on average 19 / 100
  6. [US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 8 on average 2 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction against other Rust servers?

Ranked #15,318 on player hours over the last seven days, DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is #1,506 in North America and in the top 69% of all ranked servers.

Is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction busy at the moment?

Checking now: 0 players on 100 slots at DEADFALL | COMING SOON | 5x PvE Zombies | Under construction. The seven-day average for this server is 0 players.

Rules and settings

On what map does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction take place?

The game generates the procedural map on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction at size 4,500 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.

Which settings and rules apply on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

You get 5x gather on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, going by its name. The game's default applies: 8 players to a group at most. pve is the mode, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.

About the server

In which region is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction based?

The NA tag is how DEADFALL | COMING SOON | 5x PvE Zombies | Under construction lists its location: North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 104.143.2.107:28015.

How smoothly does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run?

The 48-hour average for server fps stands at 5, never dipping below 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 79,566. The highest memory reading was 5,370 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, and is it online?

Right now, DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is online. About 12 days 10 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 10 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction operate?

The version on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction handle its wipe days?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

On what schedule does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction reset its map?

Since the record holds too few of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction's wipes to confirm the schedule, the prediction goes by its tag. You can expect its next wipe on Friday 30 October at 02:37 UTC. The world it is running was made 13 days 6 hours. Its tags give the wipe schedule as every two weeks.

Server tags

Where does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction are: 5x Rust servers: wipes and live counts, Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

What is the meaning of the server tags on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Read off the game's server browser, the tags for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): The world provides the danger, not other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here; NA (North America): In the server browser it appears under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.143.2.107:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.