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Network live 11,791 servers online 67,584 players aboard 129 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Trents Test Server

Online 104.143.2.186:28015 checked 12m ago

Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
14d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average 501 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 309 / 400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average 41 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 36 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 85 / 150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 109 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Trents Test Server against other Rust servers?

A seven-day player-hours count places Trents Test Server at #15,339: the top 69% of every ranked server.

Is Trents Test Server busy at the moment?

The current count is 0 players on 50 slots for Trents Test Server. For the last seven days the average player count was 0.

Map and rules

Which map is active on Trents Test Server?

Size 2,400 and seed 1337 define the procedural map Trents Test Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.

What are the rules on Trents Test Server, and what settings does it run?

You will not find a gather rate in the name of Trents Test Server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does Trents Test Server run from?

You will find no region published by Trents Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 104.143.2.186:28015 is its address.

How smoothly does Trents Test Server run?

The 48-hour average for server fps stands at 231, never dipping below 188. The world held as many as 12,444 entities: buildings, deployables and the rest. Memory use peaked at 2,296 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of Trents Test Server, and is it online?

You can find Trents Test Server online at present. Its reported uptime suggests a restart roughly 14 days 17 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.

On what Rust version does Trents Test Server operate?

On Windows, Trents Test Server runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How often does Trents Test Server wipe, and at what times?

To tell its rhythm we would need more of Trents Test Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 14 days 19 hours have passed since this world was made.

Server tags

Where does Trents Test Server appear in Rust Wipe Tracker lists and filters?

You will find Trents Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Trents Test Server?

The game's server browser picks up these Trents Test Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join Trents Test Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.143.2.186:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.