Skip to the page
Network live 11,761 servers online 76,398 players aboard 136 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

US | For all Mankind PVE | No Raiding/Killing/Stealing

Online NA 104.143.3.215:28049 checked 10m ago

monthly wipes vanillamoddedoxidepve
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 5h · high confidence
6/ 200 players now 3% full
127-day averagepeak 30
#862ranktop 4% · #138 in NA
26d agolast wipemonthly schedule
8d 5hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
01020304014:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 5h.

The force wipe · high confidence
29wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 5hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 5h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 18:11 UTC FW 19:11 UK · 26d ago
    Force wipe delivered
    Peak
    29
    Crowd
    –
    Lasted
    running
    Players before
    5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average 39 / 200
  2. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average 21 / 200
  3. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average 17 / 100
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average 21 / 100
  5. [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average 10 / 150
  6. RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average 5 / 420
Help desk

Quick answers

From the figures on this page.

Player activity

How does US | For all Mankind PVE | No Raiding/Killing/Stealing compare with other Rust servers in the rankings?

On player hours over the last seven days, US | For all Mankind PVE | No Raiding/Killing/Stealing ranks #862 overall and #138 in North America, in the top 4% of all ranked servers.

Is US | For all Mankind PVE | No Raiding/Killing/Stealing busy at the moment?

Checking now: 6 players on 200 slots at US | For all Mankind PVE | No Raiding/Killing/Stealing. Averaged over the past week: 12 players, peaking at 30. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 22 players.

Server rules

On what map does US | For all Mankind PVE | No Raiding/Killing/Stealing take place?

Generated by the game with seed 1907757397, the procedural map on US | For all Mankind PVE | No Raiding/Killing/Stealing is size 4,250. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for US | For all Mankind PVE | No Raiding/Killing/Stealing?

No gather rate appears in the name of US | For all Mankind PVE | No Raiding/Killing/Stealing. 8 players is the group limit, since the game's default applies. It runs pve, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is US | For all Mankind PVE | No Raiding/Killing/Stealing based?

With its NA tag, US | For all Mankind PVE | No Raiding/Killing/Stealing places itself in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 104.143.3.215:28049 is its address.

How smoothly does US | For all Mankind PVE | No Raiding/Killing/Stealing run?

Server fps over the last 48 hours averaged 30; the lowest was 18. Buildings, deployables and all the rest of the world pushed its entity count as high as 184,739. 6,082 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of US | For all Mankind PVE | No Raiding/Killing/Stealing, and is it online?

You can find US | For all Mankind PVE | No Raiding/Killing/Stealing online at present. The uptime it reports puts its last restart at about 53 minutes ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does US | For all Mankind PVE | No Raiding/Killing/Stealing operate?

On Linux, US | For all Mankind PVE | No Raiding/Killing/Stealing runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on US | For all Mankind PVE | No Raiding/Killing/Stealing when wipe day arrives?

The average busiest point of its recent wipes was 29 players. On the latest wipe, 3 hours passed before the crowd peaked.

How often does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe, and at what times?

US | For all Mankind PVE | No Raiding/Killing/Stealing wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 26 days 19 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.

Server tags

Where does US | For all Mankind PVE | No Raiding/Killing/Stealing appear across the Rust Wipe Tracker lists and filters?

You will find US | For all Mankind PVE | No Raiding/Killing/Stealing on the following Rust Wipe Tracker lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

What is the meaning of the server tags on US | For all Mankind PVE | No Raiding/Killing/Stealing?

Read off the game's server browser, the tags for US | For all Mankind PVE | No Raiding/Killing/Stealing are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser files it under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to US | For all Mankind PVE | No Raiding/Killing/Stealing?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.143.3.215:28049. You will find its website at https://discord.com/invite/NaFYt8JeFF.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slot count: 200.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.