Skip to the page
Network live 11,773 servers online 67,310 players aboard 192 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

HURT LOCKER

Online 104.143.3.247:28159 checked 9m ago

monthly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 6h · high confidence
1/ 200 players now 0% full
07-day averagepeak 3
#6,512ranktop 29%
27d agolast wipemonthly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 6h.

The force wipe · high confidence
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 6hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 6h
    Next wipe expected · the force wipe
  2. Fri 2 Oct, 06:09 UTC 07:09 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 74 / 700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 22 / 1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average 257 / 700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average 109 / 1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average 13 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average 362 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does HURT LOCKER compare with other Rust servers in the rankings?

In the top 29% of all ranked servers sits HURT LOCKER, at #6,512 on hours played over seven days.

Is HURT LOCKER busy at the moment?

The current count is 1 players on 200 slots for HURT LOCKER. The seven-day figures show an average of 0 players and a peak of 3. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 1 players.

Rules and settings

What is the current map on HURT LOCKER?

Generated by the game with seed 225798380, the procedural map on HURT LOCKER is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on HURT LOCKER, and what settings does it run?

You will not find a gather rate in the name of HURT LOCKER. 12 players is the most a group can hold. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is HURT LOCKER based?

You will find no region published by HURT LOCKER. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 104.143.3.247:28159.

How smoothly does HURT LOCKER run?

Averaged over the last 48 hours, server fps was 6, with a low of 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 93,123. 2,999 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is HURT LOCKER, and is it currently online?

HURT LOCKER is up and online at the moment. About 4 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does HURT LOCKER operate?

Rust network protocol 2635 and build 168909 on Linux is what HURT LOCKER runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on HURT LOCKER when wipe day arrives?

The average busiest point of its recent wipes was 1 players. After 3 hours the latest wipe's crowd hit its peak.

On what schedule does HURT LOCKER reset its map?

HURT LOCKER wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 27 days 6 hours. In its tags it publishes the wipe schedule: monthly.

Tags and listings

Where does HURT LOCKER appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include HURT LOCKER are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is the meaning of the server tags on HURT LOCKER?

Read off the game's server browser, the tags for HURT LOCKER are: gmrust (Game mode): Standard Rust survival is the game mode here; mp200 (Max players): Slot count: 200; ts12 (Group limit): Teams are limited to 12 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join HURT LOCKER?

Enter client.connect 104.143.3.247:28159 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp200
Max players Slot count: 200.
ts12
Group limit Teams are limited to 12 players.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.