HURT LOCKER
Online 104.143.3.247:28159 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 6h.
The force wipe · high confidenceComing wipes
- 7d 6hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 6hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 6hNext wipe expected · the force wipe
-
Fri 2 Oct, 06:09 UTC 07:09 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 74 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 257 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 109 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 13 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 362 / 1000
Quick answers
From the figures on this page.
Player count
How does HURT LOCKER compare with other Rust servers in the rankings?
In the top 29% of all ranked servers sits HURT LOCKER, at #6,512 on hours played over seven days.
Is HURT LOCKER busy at the moment?
The current count is 1 players on 200 slots for HURT LOCKER. The seven-day figures show an average of 0 players and a peak of 3. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 1 players.
Rules and settings
What is the current map on HURT LOCKER?
Generated by the game with seed 225798380, the procedural map on HURT LOCKER is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on HURT LOCKER, and what settings does it run?
You will not find a gather rate in the name of HURT LOCKER. 12 players is the most a group can hold. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is HURT LOCKER based?
You will find no region published by HURT LOCKER. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 104.143.3.247:28159.
How smoothly does HURT LOCKER run?
Averaged over the last 48 hours, server fps was 6, with a low of 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 93,123. 2,999 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is HURT LOCKER, and is it currently online?
HURT LOCKER is up and online at the moment. About 4 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does HURT LOCKER operate?
Rust network protocol 2635 and build 168909 on Linux is what HURT LOCKER runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on HURT LOCKER when wipe day arrives?
The average busiest point of its recent wipes was 1 players. After 3 hours the latest wipe's crowd hit its peak.
On what schedule does HURT LOCKER reset its map?
HURT LOCKER wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 27 days 6 hours. In its tags it publishes the wipe schedule: monthly.
Tags and listings
Where does HURT LOCKER appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include HURT LOCKER are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on HURT LOCKER?
Read off the game's server browser, the tags for HURT LOCKER are: gmrust (Game mode): Standard Rust survival is the game mode here; mp200 (Max players): Slot count: 200; ts12 (Group limit): Teams are limited to 12 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join HURT LOCKER?
Enter client.connect 104.143.3.247:28159 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
