Alberta Wildlands
Online 104.157.5.246:28015 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 693 / 725
- Rustoria.co - EU East Long 453 / 500
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 54 / 250
- Rustafied.com - EU Friday 149 / 175
- Rustoria.co - EU East Medium 222 / 250
Quick answers
From the figures on this page.
Player activity
How does Alberta Wildlands compare with other Rust servers in the rankings?
A seven-day player-hours count places Alberta Wildlands at #2,399: the top 11% of every ranked server.
Is Alberta Wildlands busy at the moment?
The current count is 0 players on 100 slots for Alberta Wildlands. Averaged over the past week: 2 players, peaking at 10. Over the last 48 hours, the peak hour came at 03:00 UTC with an average of 2 players.
Map and rules
Which map is active on Alberta Wildlands?
Generated by the game with seed 1724654199, the procedural map on Alberta Wildlands is size 4,250. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on Alberta Wildlands?
No gather rate appears in the name of Alberta Wildlands. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does Alberta Wildlands run from?
There is no region published for Alberta Wildlands. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 104.157.5.246:28015.
How smoothly does Alberta Wildlands run?
Server fps over the last 48 hours averaged 165; the lowest was 89. The world held as many as 117,774 entities: buildings, deployables and the rest. The highest memory reading was 3,638 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of Alberta Wildlands, and is it online?
Alberta Wildlands is up and online at the moment. About 1 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 10 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Alberta Wildlands operate?
Rust network protocol 2635 and build 168909 on Windows is what Alberta Wildlands runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Alberta Wildlands wipe? What schedule does it follow?
There are too few of Alberta Wildlands's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 26 days 20 hours.
Server tags
Where does Alberta Wildlands appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Alberta Wildlands: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Alberta Wildlands?
Read off the game's server browser, the tags for Alberta Wildlands are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Alberta Wildlands?
Enter client.connect 104.157.5.246:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/s3NsAuAATF.