HellZone, Inc.
Online 104.159.135.138:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 21:00 UTC 22:00 UK · 26d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 128 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 231 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 33 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 100 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 26 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 60 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of HellZone, Inc. against other Rust servers?
Over the past seven days, HellZone, Inc. has climbed to #15,335 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on HellZone, Inc.?
Checking now: 0 players on 50 slots at HellZone, Inc.. The seven-day average for this server is 0 players.
Map and rules
On what map does HellZone, Inc. take place?
The game generates the procedural map on HellZone, Inc. at size 6,000 with seed 81754. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on HellZone, Inc.?
The name of HellZone, Inc. gives no gather rate. The game's default applies: 8 players to a group at most. You get pve here, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of HellZone, Inc.?
There is no region published for HellZone, Inc.. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 104.159.135.138:28015.
Does HellZone, Inc. perform well?
The 48-hour average for server fps stands at 113, never dipping below 84. Buildings, deployables and all the rest of the world pushed its entity count as high as 208,076. 5,313 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
Is HellZone, Inc. up, and how good is its uptime?
You can find HellZone, Inc. online at present. Its reported uptime suggests a restart roughly 2 days 16 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does HellZone, Inc. operate?
On Linux, HellZone, Inc. runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does HellZone, Inc. handle its wipe days?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does HellZone, Inc. wipe, and at what times?
To tell its rhythm we would need more of HellZone, Inc.'s wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 17 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is HellZone, Inc. part of?
The Rust Wipe Tracker lists that include HellZone, Inc. are: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on HellZone, Inc.?
The game's server browser picks up these HellZone, Inc. tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join HellZone, Inc.?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.159.135.138:28015.