Arena Rust | Tailscale
Offline 104.198.8.97:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 162 / 250
- Rustoria.co - EU East Long 148 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 19 / 100
- Rustoria.co - EU East Medium 69 / 200
Quick answers
From the figures on this page.
Player activity
Where does Arena Rust | Tailscale place among Rust servers?
In the top 56% of all ranked servers sits Arena Rust | Tailscale, at #12,375 on hours played over seven days.
How many players are on Arena Rust | Tailscale right now?
The last sighting of Arena Rust | Tailscale was 3 days 18 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Rules and settings
What is the current map on Arena Rust | Tailscale?
The map on Arena Rust | Tailscale is procedural, produced by the game.
Which settings and rules apply on Arena Rust | Tailscale?
You will not find a gather rate in the name of Arena Rust | Tailscale. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Arena Rust | Tailscale based?
There is no region published for Arena Rust | Tailscale. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 104.198.8.97:28015.
How reliable is Arena Rust | Tailscale, and is it currently online?
The current status for Arena Rust | Tailscale is offline, last seen 3 days 18 hours ago. 0% is the uptime for the last 3 full days, up for 0 of 72 hours. The first sighting of it by Rust Wipe Tracker came on 25 October 2026.
What Rust version is Arena Rust | Tailscale using?
Rust network protocol 2635 and build 168909 on Linux is what Arena Rust | Tailscale runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Arena Rust | Tailscale wipe? What schedule does it follow?
To tell its rhythm we would need more of Arena Rust | Tailscale's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 3 days 20 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Arena Rust | Tailscale part of?
You will find Arena Rust | Tailscale on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Arena Rust | Tailscale?
gmrust (Game mode): Survival in standard Rust; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Arena Rust | Tailscale publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Arena Rust | Tailscale?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.198.8.97:28015.