138CS LAN Rust
Offline 104.204.149.102:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 175 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 132 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 55 / 1000
Quick answers
From the figures on this page.
Player count
Where does 138CS LAN Rust place among Rust servers?
Over the past seven days, 138CS LAN Rust has climbed to #15,411 for player hours, putting it in the top 69% of all ranked servers.
Is 138CS LAN Rust busy at the moment?
The last sighting of 138CS LAN Rust was 4 days 11 hours ago; it is offline right now. Averaged over the past week: 0 players.
Server rules
What is the current map on 138CS LAN Rust?
The game generates the procedural map that 138CS LAN Rust runs.
What settings and rules should you know for 138CS LAN Rust?
You will not find a gather rate in the name of 138CS LAN Rust. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What location does 138CS LAN Rust run from?
There is no region published for 138CS LAN Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 104.204.149.102:28015.
Is 138CS LAN Rust up, and how good is its uptime?
138CS LAN Rust is offline at the moment, with the last sighting 4 days 11 hours ago. It was up 25 of 120 hours over the last 5 full days, 21% of the time. It was first seen by Rust Wipe Tracker on 22 October 2026.
On what Rust version does 138CS LAN Rust operate?
Rust network protocol 2634 and build 166652 on Linux is what 138CS LAN Rust runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does 138CS LAN Rust wipe? What schedule does it follow?
There are too few of 138CS LAN Rust's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 23 days 21 hours.
Tags and listings
Where does 138CS LAN Rust appear across the Rust Wipe Tracker lists and filters?
You will find 138CS LAN Rust on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on 138CS LAN Rust?
The game's server browser picks up these 138CS LAN Rust tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join 138CS LAN Rust?
Enter client.connect 104.204.149.102:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.