138CS LAN Rust
Offline 104.204.149.8:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 39 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 48 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 19 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Player count
How does 138CS LAN Rust compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits 138CS LAN Rust, at #15,379 on hours played over seven days.
How many players are on 138CS LAN Rust right now?
At the moment 138CS LAN Rust is offline, having last been seen 7 days 10 hours ago.
Map and rules
Which map is active on 138CS LAN Rust?
The map on 138CS LAN Rust is procedural, produced by the game.
What settings and rules should you know for 138CS LAN Rust?
You will not find a gather rate in the name of 138CS LAN Rust. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is 138CS LAN Rust based?
There is no region published for 138CS LAN Rust. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 104.204.149.8:28015 is its address.
Is 138CS LAN Rust up, and how good is its uptime?
The current status for 138CS LAN Rust is offline, last seen 7 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 20 October 2026.
On what Rust version does 138CS LAN Rust operate?
On Linux, 138CS LAN Rust runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does 138CS LAN Rust wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of 138CS LAN Rust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 23 days 12 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is 138CS LAN Rust part of?
These Rust Wipe Tracker lists take 138CS LAN Rust: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on 138CS LAN Rust?
gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags 138CS LAN Rust publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join 138CS LAN Rust?
Enter client.connect 104.204.149.8:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.