Local Rust Server [No EAC]
Offline 104.234.32.222:28015 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 163 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 68 / 700
- RustSpain.com | EU Main 13 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Population
Where does Local Rust Server [No EAC] place among Rust servers?
A seven-day player-hours count places Local Rust Server [No EAC] at #15,126: the top – of every ranked server.
Is Local Rust Server [No EAC] busy at the moment?
At the moment Local Rust Server [No EAC] is offline, having last been seen 45 days 10 hours ago.
Server rules
What is the current map on Local Rust Server [No EAC]?
The game generates the procedural map that Local Rust Server [No EAC] runs.
What are the rules on Local Rust Server [No EAC], and what settings does it run?
No gather rate appears in the name of Local Rust Server [No EAC]. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Local Rust Server [No EAC]?
You will find no region published by Local Rust Server [No EAC]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 104.234.32.222:28015 is its address.
What is the uptime of Local Rust Server [No EAC], and is it online?
Local Rust Server [No EAC] is offline at the moment, with the last sighting 45 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Local Rust Server [No EAC] operate?
The version on Local Rust Server [No EAC] is Rust network protocol 2633 and build 163493, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Local Rust Server [No EAC] wipe, and at what times?
There are too few of Local Rust Server [No EAC]'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 49 days 8 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Local Rust Server [No EAC] part of?
You will find Local Rust Server [No EAC] on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Local Rust Server [No EAC]?
Read off the game's server browser, the tags for Local Rust Server [No EAC] are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163493 (Build): It runs game build 163493; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Local Rust Server [No EAC]?
Enter client.connect 104.234.32.222:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.