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Network live 11,615 servers online 32,207 players aboard 66 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Naval Deep Sea / Power Trip

Online NA 104.238.229.68:29015 checked 11m ago

quad monthly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 13h · high confidence
0/ 100 players now 0% full
07-day averagepeak 1
#9,767ranktop 44% · #1262 in NA
24d agolast wipemonthly schedule
7d 13hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 68% in NA, and #495 of the quad servers (top 60%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 13h.

The force wipe · high confidence
0.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 13hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 13h
    Next wipe expected · the force wipe
  2. Mon 5 Oct, 00:49 UTC 01:49 UK · 24d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Sun 4 Oct, 04:57 UTC 05:57 UK · 25d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 1 on average 1 / 75
  2. Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 12 on average 4 / 200
  3. RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 3 on average 7 / 150
  4. Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 1 on average 0 / 50
  5. Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 251 on average 154 / 200
  6. US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 150 on average 157 / 200
Help desk

Quick answers

From the figures on this page.

Player count

How does Naval Deep Sea / Power Trip compare with other Rust servers in the rankings?

Ranked #9,767 on player hours over the last seven days, Naval Deep Sea / Power Trip is #1,262 in North America and in the top 44% of all ranked servers. In the quad group it ranks #495.

What is the current population on Naval Deep Sea / Power Trip?

Checking now: 0 players on 100 slots at Naval Deep Sea / Power Trip. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 15:00 UTC, averaging 1 players.

Server rules

On what map does Naval Deep Sea / Power Trip take place?

The game generates the procedural map on Naval Deep Sea / Power Trip at size 4,800 with seed 1425121626. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Procedural.

What are the rules on Naval Deep Sea / Power Trip, and what settings does it run?

No gather rate appears in the name of Naval Deep Sea / Power Trip. 4 players is the most a group can hold (quad). You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Naval Deep Sea / Power Trip run from?

Its NA tag puts Naval Deep Sea / Power Trip in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 104.238.229.68:29015 is its address.

How smoothly does Naval Deep Sea / Power Trip run?

The 48-hour average for server fps stands at 6, never dipping below 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 136,274. Memory use peaked at 4,260 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Naval Deep Sea / Power Trip up, and how good is its uptime?

Naval Deep Sea / Power Trip is up and online at the moment. The uptime it reports puts its last restart at about 3 days 5 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is Naval Deep Sea / Power Trip using?

On Linux, Naval Deep Sea / Power Trip runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does Naval Deep Sea / Power Trip handle its wipe days?

0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does Naval Deep Sea / Power Trip wipe? What schedule does it follow?

Once a month is all Naval Deep Sea / Power Trip wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 24 days 5 hours have passed since this world was made. A wipe every month is the schedule given in its tags.

Tags and listings

Where does Naval Deep Sea / Power Trip appear across the Rust Wipe Tracker lists and filters?

You will find Naval Deep Sea / Power Trip on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly and it appears.

What is the meaning of the server tags on Naval Deep Sea / Power Trip?

gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it appears under North America are the tags Naval Deep Sea / Power Trip publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to Naval Deep Sea / Power Trip?

Enter client.connect 104.238.229.68:29015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players It holds 100 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.