Private Rust Server Do Not Join
Offline 104.238.229.7:28169 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 85 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 78 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 67 / 700
- RustSpain.com | EU Main 20 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Player activity
How does Private Rust Server Do Not Join compare with other Rust servers in the rankings?
A seven-day player-hours count places Private Rust Server Do Not Join at #15,997: the top 71% of every ranked server.
What is the current population on Private Rust Server Do Not Join?
At the moment Private Rust Server Do Not Join is offline, having last been seen 24 days 23 hours ago.
Map and rules
What is the current map on Private Rust Server Do Not Join?
Size 2,000 and seed 1925664991 define the procedural map Private Rust Server Do Not Join runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Private Rust Server Do Not Join?
No gather rate appears in the name of Private Rust Server Do Not Join. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Private Rust Server Do Not Join?
You will find no region published by Private Rust Server Do Not Join. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 104.238.229.7:28169.
Is Private Rust Server Do Not Join up, and how good is its uptime?
The current status for Private Rust Server Do Not Join is offline, last seen 24 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Private Rust Server Do Not Join using?
Rust network protocol 2633 and build 163493 on Linux is what Private Rust Server Do Not Join runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Private Rust Server Do Not Join wipe? What schedule does it follow?
There are too few of Private Rust Server Do Not Join's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 51 days 2 hours.
Server tags
Where does Private Rust Server Do Not Join appear across the Rust Wipe Tracker lists and filters?
You will find Private Rust Server Do Not Join on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Private Rust Server Do Not Join?
The game's server browser picks up these Private Rust Server Do Not Join tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp60 (Max players): Slot count: 60; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Private Rust Server Do Not Join?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.238.229.7:28169.