Xelernan Local Rust (No EAC)
Offline 104.238.31.85:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 468 / 575
- Rustoria.co - EU East Long 280 / 400
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 84 / 150
- Rustoria.co - EU East Medium 104 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of Xelernan Local Rust (No EAC) against other Rust servers?
A seven-day player-hours count places Xelernan Local Rust (No EAC) at #16,860: the top 71% of every ranked server.
Is Xelernan Local Rust (No EAC) busy at the moment?
At the moment Xelernan Local Rust (No EAC) is offline, having last been seen 29 days 5 hours ago.
Server rules
On what map does Xelernan Local Rust (No EAC) take place?
The map on Xelernan Local Rust (No EAC) is procedural, produced by the game.
Which settings and rules apply on Xelernan Local Rust (No EAC)?
No gather rate appears in the name of Xelernan Local Rust (No EAC). The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
What location does Xelernan Local Rust (No EAC) run from?
No region is published by Xelernan Local Rust (No EAC). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 104.238.31.85:28015.
What is the uptime of Xelernan Local Rust (No EAC), and is it online?
The current status for Xelernan Local Rust (No EAC) is offline, last seen 29 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 28 September 2026.
On what Rust version does Xelernan Local Rust (No EAC) operate?
On Windows, Xelernan Local Rust (No EAC) runs Rust network protocol 2633 and build 162929. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Xelernan Local Rust (No EAC) wipe, and at what times?
To tell its rhythm we would need more of Xelernan Local Rust (No EAC)'s wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 54 days 23 hours.
Tags and filters
Where does Xelernan Local Rust (No EAC) appear in Rust Wipe Tracker lists and filters?
You will find Xelernan Local Rust (No EAC) on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Xelernan Local Rust (No EAC)?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags Xelernan Local Rust (No EAC) publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Xelernan Local Rust (No EAC)?
Enter client.connect 104.238.31.85:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.