Rust Full Map Test Server
Offline 104.243.29.141:28025 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 164 / 250
- Rustoria.co - EU East Long 96 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 17 / 250
- Rustafied.com - EU Friday 12 / 100
- Rustoria.co - EU East Medium 17 / 200
Quick answers
From the figures on this page.
Population
How does Rust Full Map Test Server compare with other Rust servers in the rankings?
Over the past seven days, Rust Full Map Test Server has climbed to #14,100 for player hours, putting it in the top 65% of all ranked servers.
Is Rust Full Map Test Server busy at the moment?
The last sighting of Rust Full Map Test Server was 13 days 20 hours ago; it is offline right now.
Map and rules
On what map does Rust Full Map Test Server take place?
The game generates the procedural map that Rust Full Map Test Server runs.
What settings and rules should you know for Rust Full Map Test Server?
You will not find a gather rate in the name of Rust Full Map Test Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does Rust Full Map Test Server run from?
There is no region published for Rust Full Map Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 104.243.29.141:28025.
What is the uptime of Rust Full Map Test Server, and is it online?
Rust Full Map Test Server is offline at the moment, with the last sighting 13 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 15 October 2026.
What Rust version is Rust Full Map Test Server using?
The version on Rust Full Map Test Server is Rust network protocol 2635 and build 168076, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does Rust Full Map Test Server wipe? What schedule does it follow?
There are too few of Rust Full Map Test Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 27 days 13 hours have passed since this world was made.
Tags and filters
Where does Rust Full Map Test Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rust Full Map Test Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Rust Full Map Test Server?
gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168076 (Build): Build number: 168076; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags Rust Full Map Test Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Rust Full Map Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 104.243.29.141:28025.