LOCAL LAB [no EAC]
Offline 104.28.159.54:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly 29 / 200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 4 / 200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 31 / 200
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 29 / 200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly 17 / 150
- [EU/GER] Rust Norddeutschland PVE 0 / 100
Quick answers
From the figures on this page.
Player count
How does LOCAL LAB [no EAC] compare with other Rust servers in the rankings?
In the top – of all ranked servers sits LOCAL LAB [no EAC], at #13,785 on hours played over seven days.
What is the current population on LOCAL LAB [no EAC]?
At the moment LOCAL LAB [no EAC] is offline, having last been seen 40 days 6 hours ago.
Server rules
Which map is active on LOCAL LAB [no EAC]?
A procedural map, generated by the game, is what LOCAL LAB [no EAC] runs.
Which settings and rules apply on LOCAL LAB [no EAC]?
You will not find a gather rate in the name of LOCAL LAB [no EAC]. 8 players is the group limit, since the game's default applies. It runs pve, fighting between players is off. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.
About the server
What location does LOCAL LAB [no EAC] run from?
No region is published by LOCAL LAB [no EAC]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 104.28.159.54:28015.
Is LOCAL LAB [no EAC] up, and how good is its uptime?
The current status for LOCAL LAB [no EAC] is offline, last seen 40 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 18 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is LOCAL LAB [no EAC] using?
The version on LOCAL LAB [no EAC] is Rust network protocol 2633 and build 164530, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does LOCAL LAB [no EAC] reset its map?
There are too few of LOCAL LAB [no EAC]'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 41 days 12 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is LOCAL LAB [no EAC] part of?
You will find LOCAL LAB [no EAC] on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What is the meaning of the server tags on LOCAL LAB [no EAC]?
The game's server browser picks up these LOCAL LAB [no EAC] tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^p (PvE): The world provides the danger, not other players. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join LOCAL LAB [no EAC]?
Enter client.connect 104.28.159.54:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.