LOCAL LAB [no EAC]
Offline 104.28.163.160:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly 34 / 200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 40 / 200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 16 / 200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly 14 / 150
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 25 / 200
- JP RustPvE kokuu Server No kill No raid beeginner 14 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of LOCAL LAB [no EAC] against other Rust servers?
In the top 64% of all ranked servers sits LOCAL LAB [no EAC], at #14,901 on hours played over seven days.
What is the current population on LOCAL LAB [no EAC]?
The last sighting of LOCAL LAB [no EAC] was 33 days 13 hours ago; it is offline right now.
Server rules
On what map does LOCAL LAB [no EAC] take place?
The map on LOCAL LAB [no EAC] is procedural, produced by the game.
What are the rules on LOCAL LAB [no EAC], and what settings does it run?
No gather rate appears in the name of LOCAL LAB [no EAC]. 8 players is the group limit, since the game's default applies. It runs pve, fighting between players is off. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Server details
What is the location of LOCAL LAB [no EAC]?
You will find no region published by LOCAL LAB [no EAC]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 104.28.163.160:28015 is its address.
What is the uptime of LOCAL LAB [no EAC], and is it online?
LOCAL LAB [no EAC] is offline at the moment, with the last sighting 33 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 25 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does LOCAL LAB [no EAC] operate?
On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does LOCAL LAB [no EAC] reset its map?
There are too few of LOCAL LAB [no EAC]'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 41 days 23 hours have passed since this world was made.
Tags and listings
Where does LOCAL LAB [no EAC] appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include LOCAL LAB [no EAC] are: Rust community servers, unmodded and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on LOCAL LAB [no EAC]?
Read off the game's server browser, the tags for LOCAL LAB [no EAC] are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): There's no player combat; the world itself is the threat. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to LOCAL LAB [no EAC]?
Enter client.connect 104.28.163.160:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.