test server
Offline 104.28.165.95:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 13h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 13hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 26 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 42 / 300
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 35 / 200
- 1[PvE]Тульский|Русский|Classic+Ивенты 14 / 200
- [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 34 / 100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 31 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of test server against other Rust servers?
Over the past seven days, test server has climbed to #13,981 for player hours, putting it in the top – of all ranked servers.
What is the current population on test server?
The last sighting of test server was 38 days 10 hours ago; it is offline right now.
Rules and settings
Which map is active on test server?
The map on test server is procedural, produced by the game.
Which settings and rules apply on test server?
You will not find a gather rate in the name of test server. 8 players is the group limit, since the game's default applies. pve is the mode, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of test server?
No region is published by test server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 104.28.165.95:28015.
How reliable is test server, and is it currently online?
Offline for now: test server was last seen 38 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 19 September 2026.
What Rust version is test server using?
The version on test server is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does test server reset its map?
This next-wipe estimate for test server is based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 38 days 15 hours. In its tags it publishes the wipe schedule: monthly.
Tags and filters
Where does test server appear across the Rust Wipe Tracker lists and filters?
You will find test server on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on test server?
gmvanilla (Game mode): Vanilla survival gameplay; mp3 (Max players): Slot count: 3; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags test server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join test server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.28.165.95:28015.